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File: /home/zwafgyp/dodolodge-net/wp-content/plugins/wp-malware-removal/assets/hro.svg
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" id="HRO" x="0px" y="0px" viewBox="0 0 2100 2100"
    xml:space="preserve">
    <defs>
        <filter id="crinkleEffect" x="0" y="0" width="100%" height="100%">
            <feTurbulence type="fractalNoise" baseFrequency=".125" numOctaves="300" result="noise" />
            <!-- Diffuse Lighting to create the overall lighting effect -->
            <feDiffuseLighting in="noise" lighting-color="#ffffff" surfaceScale="1" result="diffuseLight">
                <feDistantLight azimuth="135" elevation="2" />
            </feDiffuseLighting>
            <!-- Specular Lighting to add highlights modify surfaceScale -->
            <feSpecularLighting in="noise" surfaceScale="10" specularConstant="1" specularExponent="10"
                lighting-color="#ffffff" result="specularLight">
                <feDistantLight azimuth="135" elevation=".5" />
            </feSpecularLighting>
            <!-- Composite the diffuse and specular lighting -->
            <feComposite in="diffuseLight" in2="specularLight" operator="arithmetic" k1="1" k2="0" k3="0" k4="0"
                result="combinedLight" />
            <!-- Use feComponentTransfer to adjust transparency -->
            <feComponentTransfer in="combinedLight" result="transparencyAdjust">
                <feFuncA type="table" tableValues=".75 .25" />
            </feComponentTransfer>
            <!-- Blend the adjusted transparency with the source graphic -->
            <feBlend in="SourceGraphic" in2="transparencyAdjust" mode="overlay" />
        </filter>
    </defs>
    <style type="text/css">
        .st0 {
            fill: transparent;
            filter: url(#crinkleEffect);
        }
    </style>
    <rect width="2100" height="2100" class="st0" />
</svg>